a Videogames Arts & Culture Event


Milan, Italy

October 26, 27 2013 — Free Entrance

About

Playing The Game event

Playing The Game is a free public event focusing on conversations between independent games and different cultural expressions like art, music and design.

This second edition of the event will be held in Milan (Italy) during the weekend of October 26–27 2013.

The event will feature the projects Bosch Art Game, Brush Chronicles and Will Love Tear Us Apart, all showcased to the audience with freely-playable installations and a schedule of official presentations held by the developers themselves.

Game:ART:Gallery will display works of art ranging from paintings to interactive artistic installations, crafted with various techniques and materials, like canvases, digital frescos, wood and Skybond. The pieces presented by Game:ART:Gallery are a tribute to the fourteen purchases made by MOMA and are authorial works by the game artists Samuele Arcangioli, Emanuele la Loggia, Daniela Masera, Marco Mendeni, Gabriella Parisi, Luca Roncella, Filippo Scaboro and Streamcolors (Giacomo Giannella).
GameSearch.it will provide a selection of video games from the recent past, freely playable by everyone.

Furthermore, the Game Studies book Estetica dei videogiochi. Percorsi, evoluzioni, ibridazioni, edited by VIGAMUS – Videogame Museum of Rome, will be presented by its author, Luca Papale.
The event will also host talks and contributes by Andrea Chirichelli (Players Magazine), Emanuele Cabrini (GameSearch.it) and Michele Caletti, Milestone developer who will present his self-published indie game: The Waste Land.

Saturday will see the presence of a special guest: OVOSONICO, that will show to the public the original artworks of Murasaki Baby. Finally, Flavio Scutti and Tonylight (Antonio Cavadini) will tell us about Micromusic and will light the evening up with live, videogames-inspired music.

Program

Bosch Art Game

Jheronimus Bosch 500 Foundation has launched an international competition for the creation of video games inspired by the imagery of Dutch painter Jheronimus Bosch. During the event you’ll be able to play the video games which were selected as finalists, including the winner whose future development will be funded by the Foundation itself.

Read More …

Brush Chronicles

Creating a game set inside some of the most famous paintings in art history is the ambition of the young team of independent developers Wannabe‑Studios. The porting of Salvador Dalì’s The Persistence of Memory (1931) into a 3D interactive environment is their first step towards the realization of this project.

Read More …

Will Love Tear Us Apart

The acclaimed song by English post-punk band Joy Division has been turned into a video game by Maltese independent studio Mighty Box Games.
During the event you’ll be able to play the game and discover new details about its creation due to the presence of one of its developers.

Read More …

Bosch Art Game

Jheronimus Bosch 500 Foundation has launched an international competition for the creation of video games inspired by the imagery of Dutch painter Jheronimus Bosch, populated by grotesque creatures and demons, allegories of mankind’s madness, evil and temptations.

During the two days of exhibition you’ll be able to play the prototypes of the video games which were selected as finalists, including the winner whose future development will be funded by the Foundation itself.

Iris Peters, coordinator of Bosch Art Game project and of digital arts platform Digitale Werkplaats ’s-Hertogenbosch, will also take part to the event.

Brush Chronicles

Wannabe-Studios is a young team of independent developers formed in 2012 in Reggio Emilia (Italy).
Their first project, Brush Chronicles, aims to create a video game set inside some of the most famous paintings in art history, an edutainment product designed for the audience of middle/high school students.

The porting of The Persistence of Memory (1931) by Salvador Dalì – one of the leading artists of the Surrealism – into a 3D interactive environment, is their first step towards the realization of this ambitious project.

Will Love Tear Us Apart

The acclaimed song by English post-punk band Joy Division has been turned into a highly-artistic video game by Maltese independent studio Mighty Box Games.

Released in May 2013, the project was funded by the Malta Arts Fund and presented at Ars Electronica 2013, while also obtaining a nomination at the Festival du Nouveau CinĂ©ma of Montreal. It made the headlines of some of the world’s major music magazines (Rolling Stone US, Spin, Complex) as well as of video games blogs Kill Screen, Kotaku, and Polygon. According to Repubblica.it, the game is “difficult, fascinating, mysterious, psychological, sad, dark, not even a game, after all”.

Costantino Oliva, Assistant Lecturer at the Institute of Digital Games, University of Malta, and Project Manager at Mighty Box Games, will present the goals of this project and new details about its creation, reception and debate that ensued.

Venue

Santeria, 8 Via Ettore Paladini – 20133 Milan, Italy
Coord: 45.469709,9.234585

Opening: Saturday, October 26th, 19:30–22:00; Sunday, October 27th, 16:30–22:00

How to Reach us

From Duomo:
walk to Diaz square, take Line N°54 (direction Duomo – Lambrate Station) for 16 stops. Get off at Via Don San Martino/Via Marescalchi.

From Central Station:
take Line N°5 in front of the railway station (direction Parco Nord – Ortica) for 12 stops. Get off at Via Amedeo/Via Paladini.

From Cadorna Station:
take metro red M1 (direction Sesto F.S.) for 4 stops. Get off at San Babila, take Line N°54 (Baracchini – Lambrate Station) for 13 stops, get off at Via Don S. Martino/Via Marescalchi.

From MICO Milano Congressi (1 Piazzale Carlo Magno):
go to stop P.za Sei Febbraio, take Line N°27 (direction 6 Febbraio – Ungheria) for 12 stops. Get off at Via Larga. Take Line N°54 (Baracchini – Lambrate Station) for 15 stops. Get off at Via Don S. Martino/Via Marescalchi.
Or:
go to P.za Giovanni Amendola, take metro red M1 (direction Rho Fiera – Sesto F.S.) for 10 stops. Get off at P.ta Venezia. Take Line N°5 (Ospedale Maggiore – Ortica) for 8 stops, get off at Via Amadeo.

Participation to the next edition of Playing The Game is free of charge!

Team

Creative Direction

Paolo Branca

Press Office

Luca Papale

Social Media

Filippo Lorenzin

Special thanks to

Claudia Molinari

Matteo Pozzi

Playing The Game 2013 is dedicated to the memory of

Alex Sceccu

Partners

Game:ART:Gallery

Game:ART:Gallery

Game:ART:Gallery

GameSearch.it

Jheronimus Bosch 500

Jheronimus Bosch 500

Santeria

Santeria

Patronages

Province of Milan

Province of Milan

Municipality of Milan

Municipality of Milan

Milan Chamber of Commerce

Chamber of Commerce

The Cariplo Foundation

Fondazione Cariplo

Embassy of Malta

Embassy of Malta

Supporters

Digicult

Digicult

hiWHIM

hiWHIM

Indievault

Indievault

That’s App

That’s App

Toolkit Festival

Toolkit Festival

VIGAMUS

VIGAMUS

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