The 90s were the decade in which many of us have begun to playing videogames. Is not a coincidence that the modern games industry has changed radically from that historical period.
Just think of all the awesome games developed between 1991 and 2000: The Legend of Zelda: Ocarina of Time, Doom, Street Fighter II, Final Fantasy VII (not forgetting the VI too!), Super Mario 64, Metal Gear Solid, Tomb Raider and in short, we played with a lot of unforgettable games.
The new Playing The Game’s project, titled Native Gamers, is relates to this period, an age so special in the history of videogames. In Native Gamers we focus on the generation that grew up in this scenario, so distant from the one experienced by older brothers and sisters.
This is another good initiative by Playing The Game, aims to study and create discussion around games, seen not only as a technological product, but also as an affection object.
With Native Gamers we want to create the ideal opportunity to remember those childhood experiences: the discovery of the first videogames tournaments with friends, the unbeatable high scores, the worn controllers and the dozens of hours spent playing in front of the screen.
The project involves the crafting of a book, devoted to these topics, enriched by essays written by well known journalists and bloggers.
If you were born between 1990 and 1995, you can take part to the book as well, by telling us your experience with games from childhood to adulthood. The best text will be printed in it.
Furthermore, the book will be enriched by illustrations made by Marina Andreose, aka Catamariii.
This publication is Italian only. If you want some more information, or you would like to translate the book in another language, just drop us a line →
As always, we will keep you updated on all our initiative in this very website!
By the way, does not it felt like to stand on a couch for a few hours with your favorite good old days console? 🙂