Textural Videogames: Universes of Emotional Experience

Playing The Game’s book Textural Videogames: Universes of Emotional Experience is out now!
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Playing The Game is an interdisciplinary platform whose centre of activity is the investigation of videogames. In October 2014, Playing The Game presented the third edition of its yearly event within Pirelli HangarBicocca’s prestigious area for the opening of the Milan Games Week; the core of the event was a selection of videogames belonging to a 30-year span of time that defied the most typical medium criteria: the accumulation of points and the passing of levels.

In recent years the number of videogames that seek to weaken the mechanical system of points and levels has increased exponentially and these games have achieved great success with audiences and critics. Playing The Game’s Textural Videogames is designed to be a precise and unprecedented attempt to highlight this interesting and unexplored situation.

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